Independent Game Development & Business: Research part. 1

For educators around the world who use Construct 2 in classrooms

Post » Wed Jun 15, 2016 2:56 pm

Hello everyone!

I'm currently doing a little research to find out how people usually use their time (and money) to learn new things in game development.

Since we are in a industry in which non stop learning is crucial to you whether you are working with games, doing it as an hobby or maybe running a business. It is clear that all of us learn new things every day, but how you actually do it?

If I may ask two to five minutes of your time to fill out this form: https://goo.gl/8ypFsE

There are only eight questions in the first part, just to test is this a good way to engage people. It would also be great to hear feedback!
And yes, the research is started to find out what kind of markets does game development & business courses have.

Thank you for your time and have a great week!
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Post » Thu Jun 16, 2016 8:27 pm

done
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Post » Fri Jun 17, 2016 7:31 pm

I hope that helped you.
Burry me with my empty hands sticking out the ground, so that all can see, that the one who had the world on his hands, died with them empty.
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Post » Sat Jun 18, 2016 5:45 am

Thank you very much!
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Post » Wed Jun 29, 2016 6:39 am

Hey!

I'm working on making the research spread a little and decided to go for Thunderclap. Your support would be very welcome, to make the campaign happen.

https://www.thunderclap.it/projects/437 ... make-games

Thank you all for your support so far! I've got lots of good feedback into this project and I'm more able to focus into right things when making the first content.

Best regards,
Klaus 'Kossad' Kääriäinen
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Post » Wed Jul 20, 2016 8:15 am

I filled out the form. I hope I'm not late :D
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Post » Wed Jul 20, 2016 12:21 pm

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