That works if you're not using behaviors. I hope that making the behaviors only collide with objects on their layers (as an option?) is still on the to-do list? I really want it for the platform and physics behaviors.
[quote="Ashley":ehvnyzx4]Add a condition checking which layer the objects are on to the event?[/quote:ehvnyzx4] Not exactly what I'm talking about. My object collides with anything that is has a solid attribute.