Individual particle start and end rotation?

Discussion and feedback on Construct 2

Post » Thu Oct 09, 2014 3:58 pm

I want my particles to start at a random rotation, and then rotate them, but it doesnt seem to exist. Is that so?

If it doesn't out of interest is there an alternative particle system plugin?
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Post » Thu Oct 09, 2014 7:25 pm

The particle object doesn't support individual particle rotations. That's for having to calculate less stuff. You can create your own particle system using sprites and behaviors like the Rotate behavior and the Fade behavior. Use the event system's actions to set random rotation speeds, random starting angles, random fading times etc. It will be more taxing on the CPU but you have much more control this way.
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Post » Fri Oct 10, 2014 4:02 am

how about using repeat action to spawn each particle, and set it's properties to random?
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Fri Oct 10, 2014 11:10 am

Thanks for the replies. I did it with sprites and events in the end.
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