I have a question. Suppose Im making a Zombie game. I have two Sprites: Zombie and Human.
At the start of the game there is 1 Zombie. There are many humans. When that Zombie collides with a Human, the Human becomes infected (a Zombie himself).
Now that Human that just became infected it can also infect Humans. How would I do this in Construct 2?
Ideally I would like to change the Sprite of Zombie to Human. In Construct 2 I cannot check for a collision between a Human (with infected = "true") and a Human (with infected = "false").
I have now achieved this by destroying the Human and spawning a Zombie, but this is not really pretty.