Information about procedural dungeon generation

Discussion of tools and resources for game developers

Post » Fri Feb 01, 2013 10:19 pm

Not Construct specific, but still good info

Part1:
http://blog.dynamiteskunk.com/?p=54

Part2:
http://blog.dynamiteskunk.com/?p=70
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Post » Sat Feb 02, 2013 4:03 am

Also recomended - rougelike development articles on rougebasin: http://roguebasin.roguelikedevelopment.org
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Post » Sat Feb 02, 2013 10:39 am

Wow thanks for the links guys! I so badly want to make a roguelike - just got to get some free time first. fyi r0j0hound made an amazing capx based on Zelda here: http://www.scirra.com/forum/how-do-i-can-make-a-rpg-game-like-zelda_topic58974.html

This is on my todo list to play with
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