Inquiry about Node-Webkit

Ideas and discussion about publishing and distributing your games

Post » Thu Jul 03, 2014 12:14 am

Hi, I was curious that I've noticed that Node Webkit exports on other platforms besides PC, like Mac and Linux. Would these exports actually work on those OS or would there need to be any additional testing?
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Post » Thu Jul 03, 2014 1:13 am

They would probably "work" but there's difference between "work" and work. You should always test your projects on your targeted platforms. There are a lot of things that could go wrong,
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Post » Thu Jul 03, 2014 3:01 am

Figured as much, my plan round up any volunteers to play the full game and report back with any issues. Otherwise I'd have to shell out money to get the other machines.
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Post » Fri Jul 04, 2014 3:08 pm

@GG-Works

Obviously if your friends have a Mac use that to test, but there is a cheaper alternative than buying a Mac - http://www.macincloud.com/

I've not used it yet, but when I have a game exported for Mac that's what I plan to use to test it.

If you're a student, you can get access for 3 hours a day for as little as $16 a month

There's also a pay as you go option for non-students: 30 hours for $30.

I don't know if there is a linux equivalent.
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