I just have one critique after watching that last gameplay video - I think the animation for the main character should not have his shoulders so far back. It looks like his legs are walking and pulling along his upper body. This character is a tough guy, so my suggestion would be to walk with his shoulders more in front of body or at least above his legs.
Again, this is just a slight thing that I noticed. The gameplay and whole game is looking awesome. Just my 2 cents.
@Manley23 The character animation is done like that on purpose. Over exaggerated and 80's. It's modeled after the walking animations of several of my favorite old games (Robocop, Black Tiger and Magic Sword). But I wanted a very exaggerated walk for the character that went with everything else that's over exaggerated in game.
I also don't want him to look like a cave man all hunched over which would be all too typical. If the game was more serious and less dark humor I'd probably change the animation to something less funny. But I like the cruising along look!
Thanks for the input though! It's always welcome!!! I'm more excited about the corpse surfing down the pile of black plague victims now I have coded this bit :)
It still needs more "mess"!! It's hard to capture the humor of the comic/story in 8 bit haha :)