Insecure version of OpenSSL?

Ideas and discussion about publishing and distributing your games

Post » Sat Jan 24, 2015 6:47 pm

I have problem with export my game.
I using Cordova from latest c2 and Intel XDK
This is warning:
"Warning: Crosswalk 7 uses an insecure version of OpenSSL and may be rejected by the Google Play Store. Use Crosswalk 10 if you plan to distribute via the Google Play Store."

How can I fix this?
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Post » Sat Jan 24, 2015 8:44 pm

You need to set the crosswalk version to 10. You can do this in the intel sdk. Click on project -> build settings -> Android-Crosswalk. Then scroll down to "Crosswalk version" where "stable" is filled in and change it to "beta". Sometimes it is really pain in the amboss that intel doesn't give correct instructions. I found the solution somewhere else on the web.

For everybody who ran into this:

Crosswalk version = "stable" -> Crosswalk 7 with openSSL error
Crosswalk version = "beta" -> Crosswalk 10 without openSSL error

I don't know why they don't make a new stable of it if the old one has such a bug. Forcing developers to use the beta version in production doesn't feel right. I think this will be updated soon.
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Post » Sun Jan 25, 2015 11:36 am

After this I have same problem like this:

quot-the-build-failed-quot-intel-xdk_t120855

But when I come back on Computer and try again I success... I don't know what Im did but I have successful build.

Thank you for help!
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Post » Thu Mar 12, 2015 9:03 am

I've the same problem and i really need to build with Crosswalk version 7, the game performance on Crosswalk 10 is very very bad compared to 7
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