resolved
Hi I'm having an issue with my instance variables for some reason they seem to be happening to all the sprite instances instead of one at a time.
It happens on fire, and when they are destroyed. You can see it in the sample capx below. I want each sprite to die or fire on an individual bases, which I thought was the point of instance variables.
Thank for any help
drive.google.com/file/d/0B4FQlIOTI1g3dnRCQW96VE0wWEU/edit
resolved