Are bullets getting destroyed, or do they pass through? Could be that the origin point or the collision polygon of the hunter is not as it should be (= collision wouldn't happen at the place where the image is).
here's a screenshot of the spire editor with the collision area...
As for the instance variables(iv
) question, I've created a new sprite and proceeded to go through the same process as the other enemy, step by step. The only difference is the name of the iv
which went from "zombiehealth" to "hunterhealth" to mach the enemy's identity.