Instances of a bullet travelling in different directions

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Post » Tue Feb 24, 2015 9:03 am

Hey there guys,
I'm back with a new question for my zombie game's mechanics.
I've gone through a lot getting my 3rd person sprites up and running, with animations for moving in 4 directions, I've also finally managed to make bullets fire in each direction.

HOWEVER

I am faced with a very annoying problem, the way I have the game setting the angle of motion for my bullets, they are still affected even after being fired. So I may fire a bullet upward, but then when I face left, the bullet suddenly turns left. How can I make each bullet have an independent direction? I do realize that I could make 4 different bullet sprites, but that just seems crazy. Please help! I have toiled over this for a couple hours now...

for some reason I couldn't upload the .capx file, it keeps saying the file is empty... Very weird, loads up fine in Construct... Would appreciate advice in regards to that as well.

Thank you!
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Post » Thu Feb 26, 2015 11:38 pm

It's hard to answer without looking at your events... Maybe you could upload the .capx file to Google Drive and give us the link? Or attach a screenshot of your event sheet?
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