Integration with Photon Cloud: Multiplayer

Discuss game development design and post your game ideas

Post » Tue Apr 02, 2013 2:37 pm

Ok cool, now I understand the whole http thing. I put the files on there using Filezilla. However, the game is still not linking. :( I updated the Url and everything too.

http://evantarctica.netau.net/photonclient.workout/
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Post » Tue Apr 02, 2013 7:00 pm

@SpacialPumpkin
The log shows you're not getting a connection to the Photon Master Server at app-us.exitgamescloud.com. This is something for the ExitGames people, I'm afraid. They're just back from GDC13, so should be able to take a look soon, hopefully.
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Post » Tue Apr 02, 2013 11:51 pm

@velojet So, I can use my site as the http server?
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Post » Wed Apr 03, 2013 12:15 am

@InvaderX
Sure. If you can access your site via a URL that begins http:// you've got access to a HTTP web server.
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Post » Wed Apr 03, 2013 12:27 am

@SpacialPumpkin
I've just taken another look at the log for your app. I think you might have missed the port number off the end of your Master Server Address: ':9090'.

Also, you're missing the header because it can't find the inputs_header.txt file. Check that you've copied it into your photonclient.workout folder.
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Post » Wed Apr 03, 2013 5:01 am

@Velojet

Ok I put the ':9090' and it seems the header txt file is there. but its still not working :pSpacialPumpkin2013-04-03 05:04:28
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Post » Wed Apr 03, 2013 8:29 am

I've got the same error as SpacialPumpkin, you can check the log here velojet : http://joski.net/photonclient.workout/

Hope that help ! And thank you for your work !
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Post » Wed Apr 03, 2013 10:30 am

[QUOTE=Joskin] I've got the same error as SpacialPumpkin, ...[/QUOTE]
@Joskin
No, you haven't! It works perfectly. Congratulations!
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Post » Wed Apr 03, 2013 12:07 pm

Ahah, I tested it at work, so maybe its a firewall problem or something, I'll try at home tonight. Great job Velojet, its realy easy to use !Joskin2013-04-03 13:34:46
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Post » Wed Apr 03, 2013 12:52 pm

Velo , is the plugin out ?
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