Status update (not progress update :( ) - I'm continuing to hold off further work till the Photon team has time to join in on the development.
While you're waiting (and if you haven't done so already), have a good read of Exit Games' page on Understanding Photon Cloud
. In particular, note that "Currently, the Photon Cloud does not allow any custom server logic". This is both a Good Thing and a Bad Thing - a Good Thing because it means that C2 developers won't need to get their hands dirty with server-side coding, and a Bad Thing because it means that server-side management of such tricky issues as cheating won't be possible.