Intel XDK new build system (CW16 test results)

Discussion and feedback on Construct 2

Post » Thu Mar 17, 2016 4:27 pm

Hey great news! Thank you!

Regards!

Edit 03/24/16:

It is out now...

https://software.intel.com/en-us/xdk/do ... -intel-xdk
B
14
S
5
Posts: 110
Reputation: 1,338

Post » Thu Mar 24, 2016 11:37 pm

Crosswalk 16 is out!

Intel® XDK - Release - 2016 March 23 v3088
https://software.intel.com/en-us/xdk/do ... -intel-xdk

With Cordova CLI 5.4.1 and CW 16, Google Play warnings and performance leaks should be gone!
I'm gonna try it right now! :/
B
93
S
31
G
11
Posts: 654
Reputation: 11,832

Post » Fri Mar 25, 2016 12:03 am

Yup but there are some issues... For instance with AdMob. I'm also testing things.
ImageImageImage
B
32
S
19
G
82
Posts: 1,039
Reputation: 46,232

Post » Sat Mar 26, 2016 5:06 pm

I've got a slight issue regarding the performance.

I've gotten a perfomance increase since the update, only after enabling --ignore-gpu-blacklist and the fps counter.

Thing is, when i removed the fps counter by deleting the code below, my game performance drops.

<intelxdk:crosswalk xwalk-command-line="--show-fps-counter" />

Why does having an fps counter give a performance boost? Is there a way to hide the fps counter or correctly disable to so i can retain the performance increase i get while the fps counter is not shown?
B
5
S
2
Posts: 116
Reputation: 867

Post » Tue Apr 26, 2016 3:54 pm

Intel® XDK - Release - 2016 April 20 v3240

https://software.intel.com/en-us/xdk/do%20...%20-intel-xdk
B
159
S
27
G
17
Posts: 917
Reputation: 32,677

Post » Mon May 23, 2016 4:40 pm

Are we anywhere near cocoon.io framerates yet?
B
41
S
12
G
14
Posts: 1,122
Reputation: 11,282

Post » Tue Jan 31, 2017 7:44 pm

Just a little bump (don't wan't to start a new thread) has Crosswalk come any closer to Canvas+ speeds in the last 8 months?
B
41
S
12
G
14
Posts: 1,122
Reputation: 11,282

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: Jedjoud and 10 guests