I have two objects, both of the same sprite/type, oPlanet.
When one overlaps each other, how can it make it so something happens to one of the sprites, and something ELSE to the other?
Like, if the first has X bigger than the second, how can I make it so X gets even bigger for the first, and Y smaller for the second, even though they're sprites of the same object?
I know, very confusing. Please help me if you understood anything.