Interesting read on 2D platforme games techniques.

Discuss game development design and post your game ideas

Post » Sat Aug 11, 2012 12:54 pm

http://www.gamedev.net/page/resources/_ ... mers-r2936

I recommend it, it explains how platformers are made and the techniques they are using for different actions and behaviours in which you can perfectly implement with Construct 2.
Last edited by Xavier on Sun May 31, 2015 1:58 pm, edited 1 time in total.
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Post » Sat Aug 11, 2012 1:00 pm

I'm not a platformer guy personally but that was interesting read.
Thank You for that.
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Post » Sun Sep 01, 2013 7:41 pm

@Xavier

Thanks for sharing , I haven't yet read it but looks like lots of information in it. Thanks mate.
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Post » Sat Mar 08, 2014 6:30 pm

Nice. Will be helpful since I'm working on a platformer. Thanks.
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Post » Mon Mar 10, 2014 10:32 am

Really nice article, thank you for sharing!
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Post » Wed Mar 12, 2014 4:07 pm

Absolutely amazing write-up. An amazing number of key subjects, also used examples from a large collection of my favorite games. Site bookmarked, keep up the good work.
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Post » Wed Mar 12, 2014 11:09 pm

great write up... thanks for the link!
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Post » Thu Mar 13, 2014 12:50 pm

Thanks, i will read it it can be usefull for my future game :p
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Post » Thu Mar 13, 2014 3:02 pm

Thanks for sharing:)
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Post » Thu Mar 13, 2014 4:01 pm

Thanks for this! I am fixing my old platformer game and this is handy information!
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