Hi! I'm finding trouble to do an inventory items counter. I already made my inventory to, when the character collide with an object, alloc into an empty slot if he doesn't have one yet. The problem is that when I create one single time the texts objects to display items quantity, I don't know how to set the value of each one in each text quantity. So I decided to create objects in every loop but the system doesn't overwtrite the quantity of the previus loop and then it ends like this:
Here's my capx file:
I would be very happy if anyone could answer my question, I belive it should be bery simple to solve. Thanks and sorry for my bad english.