iOS 10 problem - Black Screen?

Discussion and feedback on Construct 2

Post » Fri Sep 16, 2016 3:54 pm

I have an app on AppStore that worked fine, but if someone updates their iPhone to iOS10, the game no longer works and all they see is a black screen.

I have been testing to see if it is plugin. I just removed everything from my game except a few sprite and text objects. There are no plugins...not even audio. It runs fine in C2. I build it in XDK and it builds without error. When I add to itunes Connect and deploy via TestFlight, all I see is black screen.

Anyone else having this problem? Anyone have a resolution? I am also talking to people at Intel (XDK). This is a serious problem.

I would advise that anyone with games on AppStore to check to make sure they are still working on iPhones running iOS 10.
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Post » Fri Sep 16, 2016 11:56 pm

Give this a try > http://stackoverflow.com/questions/3841 ... os-10-beta < -- I've searched various forums, including the Cordova project, and am not finding anything specific, other than the link that I just gave you which recommends an update to the CSP tag in your index.html file. Also, this response on the PhoneGap Build forum > https://forums.adobe.com/message/8985487#8985487 < from "kerrishotts" has some useful info.
Intel Corporation
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Post » Tue Sep 20, 2016 11:07 pm

Please see second part of the top post for possible solution to the black screen problem on iOS 10 > https://software.intel.com/en-us/forums ... pic/685395 <
Intel Corporation
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Post » Wed Sep 21, 2016 6:07 am

Try creating a new project in XDK. I tried other solutions offered and none of them worked. I created a new project in XDK and everything seems OK now. (Other than a sound issue I am seeing for the first time.) Hope this helps.
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