@AppmobiTyler Thanks for taking the time to reply.
I stand corrected for IAP and I'm very happy about it, I also saw the plugin system, but there is a general lack of documentation available and the process as far as I understand would be:
Xcode->upload to appmobi->test.
It seems a little time consuming vs just testing in PhoneGap.
In general you are offering a very good product, but the road you have taken is scaring me as a developer.
Granted that this is just my opinion, I don't want to sound rude, but I think that you are pushing your platform too hard, which services that nobody really need.
Why should I go through your one touch platform for IAP when the Xcode api is perfect? What if your platform is down? What if Apple changes policy?
There is Game Center and open feint that 99% of developer use successfully and with the new iOS6 changes will become more and more a staple, then google is developing his own version of Game Center, do we really need another web api that nobody cares about? Not because is not good, but because Game Center is so omnipresent that it's almost impossible to monetize a game on iOS without it.
I agree about iADS, the thing is that they are tied to the apple account which means that the income comes from the same source and in turn there are less problems with taxes returns, and in any case it's a good thing to be able to choose.
I may use your platform, but I'll never give you a single euro because you are selling stuff I don't need, if you would make a "pro" version of the online building system that supports Game Center, (direct) IAP and iADS with maybe even a c2 plugin for these plus the ability to control the version of my app and I would pay for the service immediately, and rest assure that other "serious" developer would follow.
You could even just do the plugins yourself converting these (https://github.com/phyx3r/Game-Center-Phonegap-Plugin / https://github.com/phonegap/phonegap-plugins/tree/master/iPhone/InAppPurchaseManager / https://github.com/phonegap/phonegap-plugins/tree/master/iPhone/AdPlugin/, I really think that in this arms race for an html wrapper will win the first to offer native solutions.
I have a ready to sell game that is already compiled in PG2, the performance is good but it overheats the phone, I would really like to use your platform, but currently I can, because for me Game Center is too important for the success of a game to ignore.
Thanks for the attention.