IOS Exporting Help Please!!!

Discussion and feedback on Construct 2

Post » Wed Feb 24, 2016 9:13 pm

I have tried Ejecta along with XCode and managed to get it all working with IAds, however unfortunately IAds have been terminated by apple as they are rejecting new apps with the ad framework!

What other compilers can I use?? CocoonJS gave me tons of compiling errors and I haven't used any others. What recommendations do you guys have?


Really appreciate any help as I have been spending countless hours trying to fix this once I receieved the bad news about IAds as soon as I had finally published my App on the app store! :(
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Post » Wed Feb 24, 2016 9:23 pm

Welcome to the club. Do not even try, give up. As Scirra Ltd do not care how we export our games. And btw, Ejecta is no longer supported.

But: use Intel XDK. I think it's your best chance for iOS.
Last edited by FMFM on Wed Feb 24, 2016 10:10 pm, edited 1 time in total.
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Post » Wed Feb 24, 2016 9:30 pm

Hi @hmann128 - I would recommend exporting your game using Cordova and importing your game to Intel XDK. Its a little buggy but it works with some effort.

Also you don't need to use xCode if you use Intel XDK with Apples Application Loader.

Here is a tutorial that will help: https://www.dropbox.com/s/i83f0yketwh4v ... T.pdf?dl=0

Some other helpful links:
https://www.scirra.com/tutorials/1353/h ... lkphonegap
https://software.intel.com/en-us/intel-xdk
https://software.intel.com/en-us/forums ... pic/542582

Its not easy but it can be done with a lot patience and research.

I am still looking into an alternative for iAd myself.
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