iOS Games With Construct 2

Discussion and feedback on Construct 2

Post » Wed Aug 14, 2013 3:40 pm

Hello all, I'm new and interested in potentially using construct 2. I pretty much only develop for iOS and was just wondering how Construct 2 handles iOS development? Are there many bugs or is it pretty rock solid? Can you develop with the full range of events like touch, release, swipe, accelerometer and so on?

Also any chance Construct 2 will eventually come to MAC OS?

I appreciate any info! Thanks
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Post » Thu Aug 15, 2013 9:00 am

I use Parallels Desktop 8 to emulate Windows XP and use Construct 2 in there. I think there might be some wrappers out there.
The iOS question has been asked twelve gazzilion fifty two times, just search the answer by yourself.(Besides, I can't help you anyway)
btw iOS sucks
HARMLESS SIGNATURE THAT IS VIEWED BY OTHERS AS OFFENSIVE AND CONTROVERSIAL
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