IOS need a 64bit! ! help!!!

Discussion and feedback on Construct 2

Post » Mon Jan 26, 2015 8:11 pm

Itunes send me this message

Please help! !

Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

Missing Push Notification Entitlement - Your app appears to include API used to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitlement. If your app uses the Apple Push Notification service, make sure your App ID is enabled for Push Notification in the Provisioning Portal, and resubmit after signing your app with a Distribution provisioning profile that includes the "aps-environment" entitlement. See "Provisioning and Development" in the Local and Push Notification Programming Guide for more information. If your app does not use the Apple Push Notification service, no action is required. You may remove the API from future submissions to stop this warning. If you use a third-party framework, you may need to contact the developer for information on removing the API.
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Post » Tue Jan 27, 2015 11:41 am

arrasia wrote:Itunes send me this message

Please help! !

Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

Missing Push Notification Entitlement - Your app appears to include API used to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitlement. If your app uses the Apple Push Notification service, make sure your App ID is enabled for Push Notification in the Provisioning Portal, and resubmit after signing your app with a Distribution provisioning profile that includes the "aps-environment" entitlement. See "Provisioning and Development" in the Local and Push Notification Programming Guide for more information. If your app does not use the Apple Push Notification service, no action is required. You may remove the API from future submissions to stop this warning. If you use a third-party framework, you may need to contact the developer for information on removing the API.

Rebuild your project, as far as i know all exporters now support 64bit archs.
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Post » Tue Jan 27, 2015 1:28 pm

What platform are you using to build the .IPA?

You can ignore the push notification issue.
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Post » Thu Jan 29, 2015 7:56 pm

Hi there, this is pretty concerning because I have several builds to push out very soon and I'm using XDK. Everything is the latest but i just submitted an app and see this warning.. is it just a generic warning? I have several games I need to publish soon, but don't want to find them unable to publish Feb 1st. Man that would suck..
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Post » Thu Jan 29, 2015 8:09 pm

Actually I just got word from the good folks over at XDK and it sounds like while its not in place now, it is all set up to be resolved so this will not be an issue for XDK users. Crisis averted! yay
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