iPad Pro landscape orientation buggy

Bugs will be moved here once resolved.

Post » Tue Jan 19, 2016 9:02 pm

I've updated it.
You can upload yours anyway :) Scirra might find it useful ;)
Positive, inspiring and jazzy games!



www.crystalgames.space



Enjoy!
B
17
S
8
G
3
Posts: 173
Reputation: 3,453

Post » Fri Jan 22, 2016 9:18 pm

@Ashley,

When I test my game on iPad, it always starts in Portrait mode, even though I have set the screen orientation to "Landscape" in both C2 and Intel XDK Build setting.

I also tried calling the Browser->Lock Landscape action. Strangely, one started and when I press Home button on iPad and go back to the game, its locked in Landscape forever!! But always starts in Portrait mode.

I know this is totally different from the above bug, but you might be able to tell if its related. I am scared my app review will fail
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
B
52
S
8
G
1
Posts: 399
Reputation: 4,153

Post » Wed Feb 03, 2016 9:58 pm

I am having this exact same issue with our ipad pro in the office. Fullscreen layout set to Scale outer which works fine on an ipad air but is only in a box on the left hand side of the screen on an ipad pro in safari. Unbounded scrolling is set to 0 along with parallax and it centers and scales on Desktop fine but ipad pro is a no no. I wonder if it is because of the pixel density of the ipad pro or something along those lines?

Any ideas on this guys.
B
3
Posts: 8
Reputation: 193

Post » Wed Feb 03, 2016 10:01 pm

Looking forward to know the cause. Intriguing :P
Positive, inspiring and jazzy games!



www.crystalgames.space



Enjoy!
B
17
S
8
G
3
Posts: 173
Reputation: 3,453

Post » Thu Feb 04, 2016 12:30 pm

This also happens with Android mobiles
B
32
S
12
G
6
Posts: 1,625
Reputation: 8,575

Post » Thu Feb 04, 2016 12:32 pm

imothep85 wrote:This also happens with Android mobiles


Do you mean very large Android tablets? Like iPad Pro? :)
Positive, inspiring and jazzy games!



www.crystalgames.space



Enjoy!
B
17
S
8
G
3
Posts: 173
Reputation: 3,453

Post » Thu Feb 04, 2016 1:25 pm

non, classic Android devices, but i mean version R221
B
32
S
12
G
6
Posts: 1,625
Reputation: 8,575

Post » Thu Feb 04, 2016 9:43 pm

imothep85 wrote:non, classic Android devices, but i mean version R221


Amm, my games are letterbox scaled and alright on iOS, Android and PC. Both tablets and phones. On the Chrome.
Positive, inspiring and jazzy games!



www.crystalgames.space



Enjoy!
B
17
S
8
G
3
Posts: 173
Reputation: 3,453

Post » Thu Feb 04, 2016 9:46 pm

well maybe are you developing html5 games??
its not the same in APK under intel xdk
B
32
S
12
G
6
Posts: 1,625
Reputation: 8,575

Post » Fri Feb 12, 2016 5:03 pm

I cannot reproduce any problem with the viewport on an iPad Air 2 with iOS 9.2.1, nor a Nexus 9 with Android 6. I did however find one issue on the iPad, which was a similar thing to what you described: it seemed to zoom in on the top-left area after putting the device to sleep and waking it again. I found a horrible hack to work around this, and would report this issue to Apple, but bugs.webkit.org isn't responding right now :P

We don't have an iPad Pro in the office to test with right now. I don't know if the issue I found was related, or if this is an issue limited to just the iPad Pro device (which would be weird). Anyway wait until the next beta comes out and let me know if it's any better.
Scirra Founder
B
383
S
224
G
86
Posts: 24,117
Reputation: 190,442

PreviousNext

Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 5 guests