Iphone retina display issue

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Post » Sat Nov 16, 2013 8:40 pm

Greetings there!

I have an issue here, that has been bugging me for long!

Now when you create a game for let's say iphone 4s or 5, with the retina display it gets 'zoomed' out, it looks smaller.

Does this mean that i need to draw everything in bigger before importing it under the retina display?
Or can i keep my drawings exactly the same size?

Let's say i draw a character at 150x150 pixels. Now when it's on the iphone can i keep it the same size or MUST it shrink since the retina display shows everything smaller? More pixels per pixel.

Thanks for your time, hope you understand me.
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Post » Sat Nov 16, 2013 8:57 pm

I believe I saw an option in construct 2 project settings to turn the retina display settings on or off.
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Post » Sat Nov 16, 2013 9:13 pm

Greetings there! Can it be turned off for certain drawings only? Or must it be for the entire project? Thanks in advance.
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Post » Sat Nov 16, 2013 10:12 pm

Just use a fullscreen mode like 'letterbox scale', and it will scale the game back up to look correct.
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