Iron Kiss (Game finished)

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Post » Sun Oct 16, 2016 5:31 pm

Thanks @megalocrator, the palette is the vga 13h, it was the default palette in an old version of the sprite editor I use. (aseprite)
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Post » Wed Nov 09, 2016 2:28 pm

The game is now finished!
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I tried to attract people from gamejolt by advertising the Gamejolt EXP you can earn but it was ineffective.

It took 6 months with interruptions to make this game, I personally don't want to spend more than a year to make a little game like this. I could improve the graphics and add more mechanics but I have like 20 different game ideas that are waiting to be done and I want to start working on a new game, I learned a lot doing this game with construct 2 and I still could work on this game but it’s time to put it in the finished game list.

I read somewhere that finishing a game is a skill, this is the second game I release. The first one was simple, I hope that the third one will be even better. :D

Thanks to the people who helped me in the process of making this game.

If you have a question about something related to this game, don't hesitate.
Have fun playing it! (Playtime 30 min if you're good)

http://gamejolt.com/games/iron-kiss/133400
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Post » Mon Nov 21, 2016 1:23 am

Pandadoor wrote:I could improve the graphics...


I think the graphics are what give a cute appeal to this game :)
Don't even think about changing them, great game!
I like giving game advice more than I actually like making games ;)

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Post » Sun Nov 27, 2016 1:57 am

congrats mate -- you just made one beautiful game!

[quote=TabloidA]I think the graphics are what give a cute appeal to this game :)
Don't even think about changing them, great game![/quote] damn right

*true: i dont know how to quote :oops:
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Post » Sun Nov 27, 2016 6:36 am

megalocrator wrote:congrats mate -- you just made one beautiful game!

TabloidA wrote:I think the graphics are what give a cute appeal to this game :)
Don't even think about changing them, great game!
damn right

*true: i dont know how to quote :oops:


Thanks guys, I wouldn't say "beautiful game" but I take it :)

@megalocrator You were good for the quote but forgot the " " around the username.
Code: Select all
[quote="TabloidA"]


Some statistics
(Game available since 3 months, never went to the new games section cause it was a devlog at the time)
(Final version available since 1 month)

    All versions
  • 115 views for 61 plays
    Final version
  • 27 views for 12 plays
  • 8 gamejolt users played it for 1h52
  • players prefer to play the male version
  • only one person defeated the final boss
  • only one person found the secret trophy I hid
  • 120 battles lost for 83 battles won

Thoughts about gamejolt
I could post my game as new to give him a boost but I would lose all the devlogs I made. If you post a game on gamejolt he appears new then becomes old even if it's just a devlog without any demo. Uploading a build won't make it new, think about it if you want to post a work in progress game there. My first game was complete when I uploaded it and he has 159 views for 66 plays thanks to the new games section (and some lucky good rating).

I added in the game description the tags #retro and #scifi, gamejolt recently introduced 11 channels (#horror,#multiplayer,#retro,#survival,#fangame,#fnaf,#vr,#scifi,#analog,#altgame,#roguelike) few people use them but it gave good exposure to my devlogs and now to my game (33 playable games listed in #scifi).
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Post » Fri Dec 02, 2016 2:52 pm

Very well done, I loved all aspects, originality, feel, gameplay, innovation, also, it remember me that old physical toys where you controlled a boxer against another player.

I had a simplified version of this Boxing Toy, made in wood =]
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Post » Fri Dec 02, 2016 6:26 pm

Thanks @TELLES0808, this is a nice reference!
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Post » Fri Apr 21, 2017 9:10 pm

I gave the game a second life by uploading it on Newgrounds.

In less than a week:
3300 views
142 rating (3.5/5 actually)
14 people commented on the game (from "Love the game" to "Game is shit")
I think it got featured on Newgrounds (in a section on the first page of the portal)

It is heartwarming when on
gamejolt since maybe 5 months:
175 views
100 plays (50 real anon plays)
8 ratings

There are finally people enjoying playing the game for his story and his mechanics. :D

One funny side effect of this (not the $0.52 I earned) I discovered three game portals who "took" my game and used it on their website.
They must earn money with all the ads "using" games from others to attract their audience but it means my game was good enough for them.

And they wrote a description of my game, it's interesting for me to read how they describe the game.

Oigamestop (russian website in english without contact form with "Reprint of materials from this site is prohibited!" written at the bottom of the page)

We suggest you play an exciting application that immediately gives you a very strange look. The main thing that should be sought is to crush or simply destroy all enemies in its path. If you win, then take everything. All battles take place in the prison space, and whether you want to get out is possible only after winning the victory. To guide everything in the game Iron Kiss only need arrows. For example, the right one is required in order to shoot, the downward arrow holding the magnet function, but the left one will help to recharge the available energy a little.


Game2ok (russian website in english with contact form)

You should battle by strange cars who whom peredavit, or will shoot. The winner has to receive everything. You battle in a prison ring, the survivor will receive freedom. The right arrow for firing, hold an arrow down to use a magnet, and the arrow is necessary for energy recharge to the left


Crazygames (belgium website in english with contact form, they made the effort to put my pseudo and my twitter in the description and they probably searched info about me like the games I've made)

Prisons are overflowing with prisoners. Because they don't see any other solution, the Capitol implements a deadly game to win freedom or die trying. You control a war vehicle and must earn a reputation by defeating other inmates. Upgrade your vehicle using earned reputation to increase its strength. Your actions in battle use up energy (note that it refills automatically). Your main goal is to defeat the Champion Capito. Fight for your freedom in Iron Kiss!

Game controls

Up arrow to thrust (using 4 energy)
Right arrow to shoot (using 1 energy)
Hold down arrow to use magnet
Left arrow to recharge energy

Game developer
Iron Kiss was made by Pandadoor, who has previously created Tower Zero and Who is The Culprit.

(Tower Zero isn't previously created but is being created)

They use the Newgrounds version, I put "Newgrounds Edition" on the title screen of the game in case other website would "take" it. I did the same for Gamejolt and the Scirra arcade.


Conclusion:
It feels good to see a finished game getting a little success when it was abandonned and not played.

The mistake was to do a devlog on gamejolt, you don't get the front page for the release if you used a devlog for the game.
Most important, Newgrounds has an active audience and if your game is enjoyable you can have your chance. (Be ready for the critics, if your game isn't good he will be rejected from submission)

And last, game portals stealing my game isn't too bad. It gives value to my game because they selected it and to read the descriptions that has been made is a fun experience, the Crazygames one is better than mine!

If you have a good dusty game nobody plays, try to upload it on Newgrounds.
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