Is Angry Birds type Game Possible in C2?

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Post » Fri Apr 20, 2012 4:27 am

Is the current iteration of Construct able to pull off an Angry Birds type of game?

Since such a game is physics-based, is it realistic to attempt such a game in this engine?
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Post » Fri Apr 20, 2012 4:28 am

I don't see why not
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Post » Fri Apr 20, 2012 4:37 am

yes see most asked forum post above scroll down and somewhere you will find a post on this topic good luck. FYI angry birds is only a cannon shoot game clone lol
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Post » Fri Apr 20, 2012 5:10 am

Thank you! Glad to hear that. I am learning C2 and coding in general. This is an ambitious game for me to tackle, but I love these types of games.

I asked this question because I was wondering if such a game would be too computationally-intensive to perform properly for professional release.DigiLusionist2012-04-20 08:13:40
Check out "Extraordinary!" the Superhero Card Game: www.armchairadventuring.com
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Post » Fri Apr 20, 2012 9:10 am

i made a angrybirds like game in c2, most of my time went to the leveleditor, im was planning to pick up on this sooner or later

example
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Post » Fri Apr 20, 2012 9:50 am

look at this
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Post » Fri Apr 20, 2012 9:56 am

Hey, thanks, septeven!DigiLusionist2012-04-20 09:59:27
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Post » Tue Apr 24, 2012 2:11 pm

[QUOTE=vtrix] i made a angrybirds like game in c2, most of my time went to the leveleditor, im was planning to pick up on this sooner or later

example[/QUOTE]

vtrix, if you dont mind can you post your capx , your game is super duper amazing
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Post » Tue Apr 24, 2012 11:52 pm

Vtrix, it will be great to learn from your .CAPX as well.
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Post » Wed Apr 25, 2012 12:41 am

hey sorry guys but its a personal project, many hours went into it, was just to show that an angry bird game is definitly possible in c2, if you got questions im happy to help
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