Is C2 deduplication only limited to cloned sprites?

Discussion and feedback on Construct 2

Post » Tue May 03, 2016 9:16 am

Based on this tutorial: https://www.scirra.com/tutorials/577/co ... imisations
How does C2 deduplicate sprites? Will it deduplicate images imported separately, not cloned?
Is C2 smart enough to identify pixel difference that even if I separately import (not clone) images, it will know that it is the same?

For example, I imported a similar spriter project (with similar images and etc.) in C2 but different scml name. Will it deduplicate the images by telling which is similar?

Thanks in advance.

Just in case @Ashley is online.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Tue May 03, 2016 11:14 am

It looks at the pixel data. So it doesn't matter where the images came from, if they are identical they are deduplicated (except for the limitations mentioned in the tutorial).
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Post » Tue May 03, 2016 12:53 pm

Amazing @Ashley , very helpful for us who uses spriter projects.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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