We want to develop a game where the logical part is more important than the graphical part. Let me explain, from what we've sees in the tutorials and projects done with Construct2, it seems that this tool is excellent for creating platform, action and physical puzzle games. However, we don't know if Construct2 will work for our game.
Our game will be something like Magic the gathering or Pokemon card games. As you can imagine, we don't care too much about collisions and physics. We care about a powerful artificial intelligence and a complex logic running the game mechanics. What more confuses us is the event system, and not be able to "code" the behaviour of the objects. We're afraid to start our project and few months later realize that it gets too difficult to work with Construct2.
Do you recommend us Construct2 for our project? Are there any example similar to our game made with Construct2 that we can look at?
Thank you very much for your help.