[quote:qemwcbqb]well i belive that runing past mine field you indeed can call "learning" to some degree
No offence mate but in terms of complexibility Cybernetic Overload is rather simple.
Try to make a RPG on CC then you'll see what i meant
An RPG is hard in any programming language or maker, it's just not handy that Construct can crash if you haven't learned its quirks yet.
It's good to always keep backups, and to create many smaller games before jumping into a full game of any kind. Also, be careful when updating to the latest version of Construct, you may break parts of your game!
For speed-of-creation reasons, it's probably better to use something like Adventure Game Studio for making your game Joxer. However, that doesn't mean Construct can't do it, it just means you have to make alot of the gameplay mechanics from scratch.