Is Distortion Out Lighting The Only Way Possible?

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Post » Mon Jun 24, 2013 8:59 am

Whatsup peeps,

I have been lurking around the examples in the arcade for awhile and I seen the lighting tutorial that @Ashley was kind enough to make.My question is this, is that the only way for me to make LIGHTING? I want to have color lights and distortion out makes everything white. I would love to know if someone has made some lighting like Terraria.I really need light like that. Thanks peeps for reading
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Post » Mon Jun 24, 2013 10:27 am

Hi,

I have no experience with that, but you can try this effect, looks similar what you need. http://www.scirra.com/forum/effect-color-fusion-masked_topic41460.html.
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Post » Mon Jun 24, 2013 10:42 am

Or maybe I would use something like blend mode in effect settings of your object (Lightning examples level).
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Post » Mon Jun 24, 2013 11:05 am

Thanks @stre3t im not sure if thats the way to go. I would like to hear from some other people, possibly a construct veteran who has dealt with this before. I have seen posts on this but they were older than dirt. Anybody know any other lighting techniques? IMO I think this should be featured in construct.A behavior for lighting. But not to get off subjet I still need some info on this. Thanks everyone
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Post » Mon Jun 24, 2013 11:55 am

Maybe, try to search ;). Usually I try to make things on my own, it's a good challenge :). You're welcome and good luck.
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Post » Mon Jun 24, 2013 12:11 pm

The thing is @stre3t I have tried a few different ways. I checked out the link you had placed but its from 2010 bro thats just too long ago it is also a plugin that I dont even know works for mobile .Plus with something as complex as this I would rather hear from the horses mouth. I dont want to ruin my project over a bad mistake and me rushing things
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Post » Mon Jun 24, 2013 1:22 pm

Yes, sorry, you haven't mentioned it and I understand, I make in C2 just for fun I don't want to be famous and rich with my project :D ;)
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Post » Mon Jun 24, 2013 6:33 pm

I have alot of views,But I cant seem to get a straight anwser about lighting. Really all I need to know is the other ways to create 2d lighting if there is one.
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Post » Tue Jun 25, 2013 10:32 am

Can someone enlighten me on this subject? I only have seen one way to implement this. It would be cool to hear some different perspectives.
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Post » Tue Jun 25, 2013 5:58 pm

You can add a second coloured sprite with Destination over and reduce the opacity. I did this quickly with a solid circle, but you can experiment with gradients on the coloured sprite also.
orangelighting.capx
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