"Is enabled" condition?

Discussion and feedback on Construct 2

Post » Wed Dec 28, 2016 5:51 pm

I have a game that constantly switches the player between the 8direction and Platform behavior. Some objects I want to have act differently depending on which behavior is enabled and which one is not. Therefore, it would be very useful to have a condition that could test which one was enabled.

If there's a workaround to this, please let me know; But regardless, I think this could be a useful addition to Construct 2.
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Post » Wed Dec 28, 2016 9:04 pm

Just make a variable switch that changes whenever the behavior in enabled/disabled.
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