Is Is a farming game possible with C2?

Discuss game development design and post your game ideas

Post » Sun Dec 30, 2012 6:05 pm

Farming, like you water the crops and wait and they grow and you harvest and get coins to buy more seeds or items or land or whatever you spend money on. I've only seen a game with plants in it, once and still don't know if it's possible to add like a store or pause button, and other aspects of farming games.
B
6
Posts: 90
Reputation: 690

Post » Sun Dec 30, 2012 7:02 pm

Everything you mentioned is possible, and I would argue it's also quite easy to make. (at least with some C2 experience)
B
27
S
8
G
8
Posts: 903
Reputation: 8,452

Post » Sun Dec 30, 2012 8:42 pm

Absolutely- you can make this easily. I made a prototype advergame where you have to water plants, harvest them, clear rocks etc. The key is to break the game into turns with the 'every x seconds' condition.
B
34
S
8
G
3
Posts: 328
Reputation: 7,692

Post » Mon Dec 31, 2012 3:01 am

Very possible. We're considering something similar in the near-future.
Moderator
B
72
S
13
G
11
Posts: 900
Reputation: 11,783

Post » Mon Dec 31, 2012 9:49 am

Already done 1, if you have questions just ask ;)
B
15
S
6
G
6
Posts: 512
Reputation: 5,550

Post » Mon Dec 31, 2012 3:39 pm

This is all really cool. I don't have the experience to make a very good farming game, but I do wish to make one eventually. Thanks for the help!
B
6
Posts: 90
Reputation: 690

Post » Tue Jan 01, 2013 11:37 pm

What about saving the game? If the plants grow on their own even when the game isn't running would we have to base it on the system clock? if so won't people be able to hack it by changing the time on their computer? Any other way around this?
B
8
S
4
G
4
Posts: 7
Reputation: 2,852

Post » Wed Jan 02, 2013 12:41 am

@Cmurder , That should be able to be done easily with the arrays and the webstorage (JSON) !
B
35
S
16
G
16
Posts: 2,222
Reputation: 16,589

Post » Wed Dec 24, 2014 4:42 pm

But how would you go about that? Coming from a complete noob
B
8
S
1
G
1
Posts: 96
Reputation: 632

Post » Fri Jan 02, 2015 4:19 am

It depends on if you want to make the game works while it is closed (3 days till something grows) or just while you are playing (no more than 15 minutes wait).
B
8
Posts: 26
Reputation: 348

Next

Return to Game Development, Design & Ideas

Who is online

Users browsing this forum: No registered users and 1 guest