Is it better to about image files

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Post » Wed Mar 21, 2012 5:27 pm

If I need sprites of different sizes that all have the same image, is it better to make a png file for each of them that is their proper size or is it better to use the same image file for all of them and scale it down to the proper size.

What are the relative benefits of each in terms of loading speed, fps, etc.
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Post » Wed Mar 21, 2012 9:07 pm

The less HTTP calls the better. If possible, all your art assets in one sprite sheet would be the most optimal.

Obviously that would get tiring in organization, but I hope you have your answer.

I would just scale.
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