Is it C2 capable of making something like this?

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Post » Sun Sep 18, 2016 9:36 pm

I think almost everyone heard for Restaurant City one of the most famous games on Facebook.

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Can you make similar game like Restaurant City for example in Construct 2 without multiplayer compatibility ?

So you'll have a isometric object (restaurant) ,where you can level up , unlock some stuff , drag and drop , many layers that pops up on touch , AI movement from point A to point B avoiding solid object (path finding). Can you do all this in Construct 2?
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Post » Sun Sep 18, 2016 9:44 pm

yes it can be done, but its a tricky thing isometric games are more complex than 2d classic ones.
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Post » Sun Sep 18, 2016 9:49 pm

imothep85 wrote:yes it can be done, but its a tricky thing isometric games are more complex than 2d classic ones.

Yes i know that but it can't be that hard , right :mrgreen: ?
I though it is possible but i have no idea how AI will follow random path , avoid all isometric solic object and for example clean the table :?:
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Post » Sun Sep 18, 2016 10:02 pm

variables for the functions ,eating/cleaning
if you look well tables are just empty squares isometric
the characters never touch the top of the tables, objects appears on the table when someone brings foods.
so thats easy
for the layers i have a simple idea

for example you want 1 character who can turn around the table, this is the trick
Image

when the character is BEHIND the table he is on layer 1
when he move on FRONT of the table he switch to layer 3

ALL the items, foods/drinks etc are ALLWAYS on LAYER 2

characters just switch from layer 1 to 3 and gives you the illusion of volume
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Post » Mon Sep 19, 2016 12:59 pm

If i understood , my "table" should be on layer 2 and player (AI) can only go (stand) on layers 1 and 3?
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Post » Mon Sep 19, 2016 4:54 pm

yes exactly :D
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Post » Thu Sep 22, 2016 8:43 am

Yes it's absolutely possible.
Isometric however isn't easy to work with.

But rex_zSorter Plugin helps you to do the layer ordering automaticaly.
So you will be able to freely move around behind, and in front of the table and it will look correct.

Here:
http://c2rexplugins.weebly.com/rex_zsorter.html


Pathfinding within an isometric environment works as well out of the box.

Everything you ask for is possible.
But it's not going to be easy.
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Post » Fri Sep 23, 2016 3:08 pm

https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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