Is it good if I start a kickstarter campaign?

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Post » Tue Sep 01, 2015 3:17 am

Hi, I'm a indie developer. I've made two games
https://www.scirra.com/arcade/shooting- ... le-10-1936
https://www.scirra.com/arcade/multiplay ... opler-2082 and released them to Android.

I have an idea for another game which is bigger in scope. I want to team up with an artist and do it. It could be time consuming and I need to work full time on it. I am planning to start a kickstarter campaign.

Do you think that it will work. Does the backers take my two games seriously and fund me based on my previous work and my pitch. Need your thoughts.

Thanks.
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Post » Tue Sep 01, 2015 4:01 am

You'll need to be able to show that you can handle a long development cycle. The games you've listed look really small scale. Why do you think you'll be able to manage something much larger if you run a kickstarter?
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Post » Tue Sep 01, 2015 10:12 am

I've some experience in handling longer development cycles (though not gaming related but IT related) and I think the games I've made gave me an understanding of how to handle it.
But I think its a bad idea for me to go to kickstarter. Thanks for your opinion.
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