Is it just me or am i not able to save an Instance Variable?

Discussion and feedback on Construct 2

Post » Sat Aug 09, 2014 5:20 pm

@jayderyu
There was a different issue with his project. He had 13 instances of same object with some variables. And while saving to webstorage he did not specify what he want to save.

Code: Select all
Webstorage-->Set Local Key"GunUnlock" To TurretGun_BttnFam.UnlockedGun

1 instance of TurretGun_BttnFam had UnlockedGun variable set to 1 but other 12 instances had UnlockedGun variable set to 0

So this one event was "confused" ;) what to save.
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Post » Mon Aug 11, 2014 10:07 am

RookieDev wrote:@Aphrodite What do you mean? could you clarify that statement?

@shinkan do you mind if i PM it to you? I have it set up the same way as i posted. Im just about finished with my project and its too far gone to post out in the public.



For instance, open the chrome console to check the values stored inside the webstorage, so you know if it is saved as it should or not.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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