Is it possible to make moddable game in c2?

Discussion and feedback on Construct 2

Post » Tue Oct 30, 2012 8:25 pm

Is it possible to make moddable game in c2?

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Post » Tue Oct 30, 2012 10:02 pm

Surely ! Anyone can edit the game if they have the .capx and installed C2 !
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Post » Wed Oct 31, 2012 4:52 am

If I'm not mistaken, the images aren't compressed or hidden when exporting, meaning people are able to alter the sprites within your game, which I guess counts as modding... Although yes, there's probably a way to detect "mods" in a folder or something and have them load into the game if someone was to create one.
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Post » Wed Oct 31, 2012 2:11 pm

Construct 2 has features that would be useful for moddable games, such as loading images from URLs and AJAX requesting array/dictionary/xml content. However making a game moddable is such a huge amount of effort I've never seen anyone complete it; it's a bit like saying "can I make an MMORPG?". In theory yes, in practice it's so much effort most people will never finish it.
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Post » Wed Oct 31, 2012 4:52 pm

Spriter might add some of that functionality. At least as far as the ability to add new undefined objects goes. IE characters buildings etc.
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Post » Thu Nov 01, 2012 8:14 am

Thanks guys. ;)
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