Is it possible to make simulation game using Construct 2?

Discuss game development design and post your game ideas

Post » Thu Apr 24, 2014 9:31 am

Well, guys do you know games from Kairosoft?

Is it possible to make similar game like that using Construct 2?
If it's possible then what I need to know, such as basic things etc


Thanks :D
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Post » Thu Apr 24, 2014 10:01 am

1. No
2. C2 can create almost any 2D game, given enough time and ability.
3. Depends on what experience you currently have with C2. Have you read the manual? Done some of the tutorials? Looked at the templates? Looked at the arcade? Have you previous game creation knowledge?
If your vision so exceeds your ability, then look to something closer.
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Post » Thu Apr 24, 2014 10:05 am

zenox98 wrote:1. No
2. C2 can create almost any 2D game, given enough time and ability.
3. Depends on what experience you currently have with C2. Have you read the manual? Done some of the tutorials? Looked at the templates? Looked at the arcade? Have you previous game creation knowledge?


1. Yes, I've read the manual
2. Yes, done
3. Yes, saw the templates
4. Yes, looked the arcade
5. Nope


Just wanna to know if someone has made similar game using this engine, any help is appreciated :)

Btw kairosoft is a simulation game for Android

Image

technologytell.com*gaming*97508/android-amusements-kairobotica/

change * to /
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Post » Thu Apr 24, 2014 10:08 am

Definetely possible. But you'll probably need a server and a backend.
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Post » Thu Apr 24, 2014 10:19 am

Vuuv wrote:Definetely possible. But you'll probably need a server and a backend.


What's that for?
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Post » Thu Apr 24, 2014 10:30 am

Normally you have a database do secure data.
Also for Multiplayer/Friends etc its necessary to have a server.

And normally you don't calculate things in the frontend but in the backend.
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Post » Thu Apr 24, 2014 10:33 am

Vuuv wrote:Normally you have a database do secure data.
Also for Multiplayer/Friends etc its necessary to have a server.

And normally you don't calculate things in the frontend but in the backend.


So such simulation game need a database to do secure data too?

I think i need to go in deeper with more tutuorial

thanks by the way ;)
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Post » Thu Apr 24, 2014 11:02 am

You may save everything in local storage. But this is not very secure and a mess.

Anyway, I dont think a game like this is adequate as a beginners project.
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Post » Thu Apr 24, 2014 12:19 pm

Vuuv wrote:You may save everything in local storage. But this is not very secure and a mess.

Anyway, I dont think a game like this is adequate as a beginners project.


I prefer to save everrything in local storage, as this is my first project and i want to keep it simple
BTW, why this method will be a mess? Just curious to know :D


Why is this not adequate to be a beginner's project?
Any way to make it become "noob" friendly?

Thanks for your input :D
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Post » Thu Apr 24, 2014 12:33 pm

It's a mess cause you cant search for things. Databases provide very useful tools to get the data you need.
In LocalStorage you always need to get everything since you can just store "text".

I dont know the game, but normally games like these are quite complex:
- Economy systems
- Lot of Popups
- Lot of features
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