Is it possible to use audio positioning in Cocoonjs?

Discussion and feedback on Construct 2

Post » Thu Mar 13, 2014 7:22 pm

Like the title says.

I have it working on my pc, but when I export it to cocoonjs the positioning does not work. You hear the sound but the distance your near it doesn't matter. So is it at all possible and if so how?
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Post » Thu Mar 13, 2014 7:39 pm

At this time no. CJS doesn't support advanced audio. I also haven't heard of any news that they will.
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Post » Thu Mar 13, 2014 7:49 pm

Thank you for your answer
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Post » Fri Mar 14, 2014 11:43 am

Dang I was wondering why the positional audio wasn't working in my new game with CJS... it works amazing in Crosswalk.
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