Is "Load image from URL" not possible using tilemaps?

Discussion and feedback on Construct 2

Post » Sat Oct 25, 2014 5:52 pm

I noticed that there are no actions to load an image into a tilemap. Is there a reason for it?

I'm asking because I am creating a game that can currently download and set the state of a tilemap on the fly, but because there is no way to load an image, the tilemap image is limited to whatever I hardcode into the game itself.

If it isn't possible, I would like to know so I can move on to a non-tilemap approach.

If it is, that would be so helpful to have!
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Post » Tue Oct 28, 2014 12:08 pm

To my knowledge it is not possible but I would also second this.
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