Is Phonegap viable for Mobile Yet? (r173/174)

Discussion and feedback on Construct 2

Post » Thu Jul 17, 2014 2:53 pm

Hello there,
I'm using the Construct2 since the last year, but only now I'm creating games for android. So, I've heard a lot about the construct2 doesn't work well when it export to Apk. The exportation is low quality. Yesterday I exported a project to Android (Galaxy S3) and I realized that the image quality was low. My question is: Is the construct2 a good engine for Android development?

Sorry for make this post here, but until now, I didn't find an answer!
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Post » Thu Jul 17, 2014 3:12 pm

@ramos3d - the image quality should be the same as the images you import to Construct 2. Did you try using Crosswalk?
Scirra Founder
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Post » Thu Jul 17, 2014 4:31 pm

@Ashley I didn't yet. But I will do it today! I used the Phonegap!
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Post » Thu Jul 17, 2014 8:02 pm

2 days ago i used the Intel XDK for the first time to export to Crosswalk.
I didn't read any guides, just went for it.

all worked fine, artwork looks as crisp as the original art. I used 1280 x 720 resolution so maybe that's the reason
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Post » Fri Jul 18, 2014 12:13 am

There is a known issue with C2 => XDK for graphics quality, you need to flag in C2 Use High DPI to yes, it defaults to no. I encountered the same thing since I didn't mess with that setting and left it default.
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Post » Fri Jul 18, 2014 3:19 am

How does PhoneGap handle ads and/or IAP?
Proud Construct 3 subscriber.
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Post » Fri Jul 18, 2014 1:13 pm

what does "Use High DPI" actually do?
if my art is 72dpi willt his matter at all?
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