Is possible to sell HTML5 .js source code?

Discussion and feedback on Construct 2

Post » Tue May 01, 2012 3:52 am

I was wondering, i've seen some websites that they are planning to HTML5 marketplace, it makes me to think, so there a question:

Is possible to sell HTML5 .js source code made by Construct 2? It's avaliable for somebody who have standard and business licenses.

It's just a exported directory file, commented js and no minify. Not .capx and .caproj

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Post » Wed May 02, 2012 12:33 am

Why wouldn't you monetize access to the game itself instead of the source code?
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Post » Wed May 02, 2012 2:09 am

[QUOTE=twdead] Why wouldn't you monetize access to the game itself instead of the source code? [/QUOTE]

That's a subjective question.

What happens if other comapny is interesed to buy your source of videogame is generated by C2?
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Post » Wed May 02, 2012 2:13 am

I'm a bit confused by your original question, who would want to buy the HTML/JS output of Construct 2?

1) In my opinion you could certainly sell the game itself as a game
2) You could also possibly sell the capx as a tutorial or part of a series of a tutorial
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Scirra Founder
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Post » Wed May 02, 2012 2:49 am

Yes, you mean anyone wants to buy unminified HTML/JS Output of Construct.

They can edit unminified JS while they aren't using C2.
Joannesalfa2012-05-02 02:49:53
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Post » Wed May 02, 2012 9:39 am

If a company is interested in buying the source of your game, I would say that is your .capx file in Construct 2. The output javascript is automatically generated and not easy or useful for anyone to look at or modify. The true source is your Construct 2 project. Giving someone the .js file is like giving someone asking for the source of an EXE a huge assembly listing instead of the actual C++ code, which you'd only do if you wanted to annoy them!
Scirra Founder
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Post » Fri May 04, 2012 2:16 am

[QUOTE=Ashley] If a company is interested in buying the source of your game, I would say that is your .capx file in Construct 2. The output javascript is automatically generated and not easy or useful for anyone to look at or modify. The true source is your Construct 2 project. Giving someone the .js file is like giving someone asking for the source of an EXE a huge assembly listing instead of the actual C++ code, which you'd only do if you wanted to annoy them![/QUOTE]

Thanks for explaining!

Well maybe we do what they want, i guess we should to offer them as consulting.
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Post » Fri Apr 26, 2013 1:14 am

@Ashley Sorry for bringing this old post back but I have to ask since I'm not fully understanding. There are game portals/ customers that want to buy html5 games but they ask for your source code. Would I be able to give them that?? The reason I ask is that I brought up the subject of construct 2 on the html5gamedev forum and Rich had mentioned that while he loves C2 that his clients want the source code and C2 doesnt give you that option. I see u have posted there before @ashley so if you can shed some light on this that would be great. Here is the conversation.
http://www.html5gamedevs.com/topic/438-how-many-people-here-use-construct-2/#entry1965

I hope you are able to do this as it would really bring down the time to make games. using construct 2 vs coding it out (reason being, that I'm not a coder yet. I want to learn JavaScript but will take longer for me to churn out a game)

Thanks for any answers.
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Post » Fri Apr 26, 2013 2:25 am

@ronval I'd just explain that the engine, like all high-level engines of its type, output machine-generated code that's pretty much useless. Give it to them along with the capx and they might understand.
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Post » Fri Apr 26, 2013 4:19 am

I think they would want to add their own code to it to track analytics , ads perhaps etc. If they aren't able to do this then I don't think they would be interested in having the capx or machine code that is useless lol. Is there anyway around this. Cause it would pretty much block using C2 to make games which can then be sold to portals. It appears they want full out source code. You don't want to limit the places you can take your game to right. Having your game in an App Store is hard to make money now a days for most people, so diversify. From what I am hearing, there is a small group of portals/ sponsors . But they scream give me source code!!!lol. Any more suggestions ? Besides wishing i was a real programmer lol.
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