Is that a Big Layout?

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Post » Sat Sep 06, 2014 12:36 pm

Is a layout with 1280, 720 pixel is considered a big layout? Cuz I don't want my new game to have low fps & slow. Thanks in advance :)
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Post » Sat Sep 06, 2014 4:00 pm

No, that isn't large at all. Are you talking layout (like level size) or viewport/window size?
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Post » Sat Sep 06, 2014 6:18 pm

One of my layout's is : 90,000 by 3000 px and every thing is fine.
r u talking about layout or window size ?
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Post » Sat Sep 06, 2014 6:36 pm

I consider a 1280x720 to be a rather small layout if the game has a camera that scrolls around. Perhaps, as the other 2 members already pointed out, you are referring to the window dimensions...?
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Post » Sat Sep 06, 2014 7:13 pm

@C-7 & @A0Nasser& @eli0s Im reffering to the game's layout not the windows. Im afraid it will take too much memory
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Post » Sat Sep 06, 2014 7:34 pm

The layout size is just a number. The memory footprint is directly related with the objects that are loaded in each layout. Also, the cpu/gpu strain is being used only by the objects that are on screen or have some motion/opacity/rotation/etc change (and so those properties have to be calculated).

An empty layout of any size should not have any memory impact at all.
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