Just a quick question. I apologize if this has been covered elsewhere, my searching hasn't returned any results however. Is there anyway I can have the system look for specific words in a string of text input by the player? I'm looking to emulate old text adventure games. So if the player types in "swing sword" I need to be able to reference each word against a set of variables, the first for player actions, and the second for items. Is there a simple way to do this?
Thanks in advance