Is there an 8-Direction Behavior Bug?

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Post » Mon Feb 10, 2014 10:53 am

So I made a sprite with different animations for when the character is running and staying idle. So then i let the behavior do it's stuff. Left Button makes Character go Left and Right Button makes Character go right.

The thing is that when I press a different button while holding the left or right arrow key, the character still moves but goes to the idle animation. However when I simulate the movement on another key, it's just fine and stays in the same animation. What's wrong?
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