Is there any way to load images\sounds at runtime?

For questions about using Classic.

Post » Wed Mar 07, 2012 1:18 pm

I would like to separate the content from the exe, is there any way to load images from a given file? (I want a big .dat file for example, with all of animations, sprites, sounds, etc.)

I tried the zip plugin, but it looks a bit overkill to me, I mean, I have to extract-load-delete all of the files I want to use, this isn't sounds like a great method of doing this kind of stuff.
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Post » Wed Mar 07, 2012 1:44 pm

As far as I know use can't use ".dat" files in construct classic, I thinks the only real option for you is Zip plugin...

Please correct me If I am rong!
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Post » Wed Mar 07, 2012 2:42 pm

You mean like Encrypted .dat files or something?.I don't think there's an official way of doing this.I could be wrong though.It would have been nice if there was a separate editor to save map files for stages and some dat or whatever you want to call it encrypted files for your sprites etc...
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Post » Wed Mar 07, 2012 4:10 pm

I don't care much about safety, if someone want to crack it, then someone will crack it. It's simply a lot cleaner if there is one(or some) files instead of lots of folders and subfolders.
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