I want to set values on newly created sprites using family actions to speed up the variable setting process.
This is what I know will work:
I'm giving the new sprites some variables.
Am I using families correctly here?:
Is it OK for me to just set values for a newly created sprite with a Family action? My instincts say it should NOT because I have not referred to any family conditions, so I feel like it's going to set the values for ALL sprites in the family rather than that specific sprite in the action above.