Is this level easy to accomplish? Please TEST!

Show us your works in progress and request feedback

Post » Fri Jan 16, 2015 6:46 pm

The game is very nice, the smoothness of the animations, the level design and the colors chosen, all very well done.
One point that has been mentioned by some people, as is the acceleration in the player's motion, the character has a very slow speed of displacement and this hinders choices of fast actions such as skip and stop; or run jump and stop suddenly.
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Post » Fri Jan 16, 2015 6:49 pm

Way better. The art and mood are really cool by the way.

-Gleison
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Post » Fri Jan 16, 2015 8:38 pm

NEW VERSION:
(same link, new caching - please be patient while its loading)
http://www.exitthegame.eu/movement/

@enjoythetale Thanks for you positive feedback. I hope to be let you play more of the game soon, after the controls are smoothed out.

@Burvey Max speed stayed the same, but the animations have a higher FPS, so it might feel faster. I set the Acceleration a bit lower again now, in between, as suggested.

@gillenew Deceleration is a bit higher, but altogether I don't think, it has to be more radical in acceleration/deceleration. What do you think?

Altogether I think it might be OK now...

BUGS:
(like stuck animations when landed or at doors)
I also added a display of some values I need for proper debugging, since I cannot reproduce the problem and I can not find in my code, how that should be possible. If you run into any bugs again, please post a screenshot, so I can see the situation and the values on the left top.

PLEASE POST SCREENSHOTS IF YOU ENCOUNTER ANY BUGS!

Thanks for the support!

Any new testers? Please tell me what you think!
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Post » Fri Jan 16, 2015 9:20 pm

Seems much better now. :)
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Post » Mon Jan 19, 2015 10:18 am

@MultipleChoice
I don't like the door open sequence because it is to long. It's like you try to stretch the gameplaytime!
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viewtopic.php?f=146&t=122050

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