is this possible?

Discussion and feedback on Construct 2

Post » Wed Oct 30, 2013 3:33 am

Hello!

:D

Just checking if the following is possible.

i know IOS and Android dont like the clay.io payment feature, but if i wanted my game to be truly cross platform could i do this? :


Bob starts playing game x on this ipad, clay.io plugin prompts him to create account, so he does.
He notices that he can buy powerup x for $0.99 on the IOS Store.

He purchases said product thanks to Cocoonjs plugin.

$ code here

On Cocoonjs() Payment Successful:
Set Variable Powerup to 1
Clay.io Save Variable Powerup to Clay.io Cloud

End Game

Bob is now at home, wants to play the same game on his PC.
Opens up game x via Node Webkit, Clay.io prompts him to login, he does.
Badaboom clay.io fetches cloud variables and their is his powerup.

As long as the game doesn't use any of Clay.io payment features inside IOS, could i do this?

Thanks for your time.
Tom
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Post » Wed Oct 30, 2013 4:54 am

Well your logic flow. yes you should be able too. So i'm pretty sure you can. I don't believe Clay.io is that picky about which store to use.
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