i finnaly started making my game and i have some problems with construct
1. problem - Linear sampling couse texture flickering - but not a big issue becouse Point sampling works fine for my project - but still a bug.
2. problem - Selecting and moving many objects (in layout editor) to other place makes each object shift a few pixels to any direction.
managed to do simple "engine", so player is in front of "bright wall", and behind "dark wall".
I used simple For Each and overlapse conditions for player Zordering and they work fine, but problem is when you get to the corners - where bright and dark walls occupy same place on screen - player sprite goes allways behind dark wall, and have no idea what to do with that.
hold RMB to move screen